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We love to bring you new game updates, especially when they contain some cool features that you have requested for a long time; and we really appreciate all the help our great community provides with testing each new update during the open beta stage. Today, we'd like to invite you to help us finalize the features that are coming to American Truck Simulator along with the next update. Please read below, and if you like living on the edge, get ready to join the 1.37 Update Open Beta.
So what's coming with it, you ask? Let's start with the major thing on the list - a new sound engine! As you probably read in our first tease of this development (if not then you can find it here), this is the first planned phase of bringing new and better sounds to our games. With the 1.37 update, we are radically redefining the way we mix vehicle and environment sounds. We are switching from having two separate sound sets for the interior and exterior of your truck; to a new system which is based on a unified SFX set with various filters and effects applied on it during the final composition.
The end result sounds fantastic to our ears already, and we are just getting started. We are really looking forward to your reaction! You can also expect new sound for most of the AIs (including trains) and experience true Doppler effect as the first fruits from the integration of the FMOD sound library. Please note that any of these new sounds still might be subject to further changes according to the feedback we need to gather first.
As a benefit from the new sound mixing approach, we are happy to bring you a new feature that we have already quietly teased here. Did you spot it? At long last, you can open your truck windows! Some may consider it a gimmick, but many of you have been calling us to introduce this feature for years. You can now enjoy the continuum of sound levels between a well-insulated cabin with windows closed and the roaring traffic coming from the outside when you roll the windows all the way down. Give it a try especially when you hit the rush hour on the road or at some big junction.
Back to the most important thing, your help! We are releasing this open beta today with sound modders in mind. The changes are radical from their point of view, as they will need to re-learn a lot of the techniques used. We appreciate our modding communities' passion and dedication and we expect modders to be able to raise the bar again as they become familiar with the new way to implement sounds into the game.
We are bringing out the open beta early as we are eagerly looking forward to receiving your feedback and constructive criticism to be able to iterate where needed. Because our programmers and SFX guys have already invested a huge amount of time into this feature, we understand there is still a lot of work ahead of us. If you want to read more and help us with this task, please visit the dedicated modding wiki at this link. More info will be added there with the progress.
Another addition you might have spotted in a recent social media teaser is the "walk-around feature." Our game world is generally not designed for exploration on foot, but we figure that fans of trucks may welcome a new closer perspective to view their favorite machines and appreciate how impressive they look. Getting up close may also be of use when you need to tune up your rig and match the color of your rims with the cabin's paint just right. So here we are with a little bonus feature of 1.37, an alternate way to control the camera in the game's service and vehicle browser. We had to redesign the "garage" scene a little to make more space and way for the cameras, hopefully, you will appreciate it.
Hungry for more? Then get ready for some food tanks! And we mean literally food tanks because, with this update, a new type of trailer comes available to buy and customize. These beauties were highly demanded for some time and so we're glad and proud we can bring them for you, our #BestCommunityEver!
Last but not least, for owners of the Steering Creations Pack DLC, we are about to expand the content of the DLC with an additional bunch of steering wheels. Not all of them are ready yet, but our 3D graphic artists are finishing them and we expect to introduce them in stages during the open beta period.
Let's take a look at the full list of the new features coming with 1.37 Update for American Truck Simulator:
VEHICLES
Food tank trailer (ownable)
Paintjobs for bulk feed and hopper trailers (including the content of Classic Stripes Paint Jobs Pack and Halloween Paint Jobs Pack DLCs)
FEATURES
FMOD implementation with all existing sounds and few improvements
Openable windows on all trucks
AI movement and sound behavior improved (featuring FMOD)
Walking camera in truck or trailer configuration screen (plus new garage scene)
TOBII EYE TRACKING
Eye-tracking pause key function fixed
Automatic eye-tracking pause while the game is paused/in UI
Settings hotkey visibility in UI
MOD
Ingame sounds completely reimplemented for FMOD
Engine power range data (instead of boost value)
Exhaust gas temp gauge animation
AI data tweak (engine power instead of torque and gearbox, vehicle_mass override for trailers)
So enjoy all the new additions, but please remember: It's only an open beta, not a stable public version - so you may encounter bugs, instability, kinks or crashes. It's completely okay if you want to wait for the final release. But if you're interested in helping us to move there faster, we'll appreciate all of your feedback on our forum and your bug reports in this section.
During open betas, we are operating a dedicated alternate site for World of Trucks, which is used to safely test all new features. Please visit the World of Trucks Open Beta web for more information. Also, check our modding wiki to get details pertaining to mods for the game.
If you wish to participate in the open beta, you can find this version in the public_beta branch on Steam. The way to access it is as follows: Steam client → LIBRARY → right-click on American Truck Simulator → Properties → Betas tab → public_beta → 1.37 public beta. No password required.
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After much testing, feedback, fixing and fine tuning, we are excited to announce the arrival of update 1.37 for American Truck Simulator!
We'd like to thank every single one of you for all your help with your bug reports, opinions and general feedback during the Open Beta. We hope you can now begin to fully enjoy the new features included within this update.
The main feature included with this update is the implementation of our new sound engine based on the powerful and flexible FMOD library; which radically redefines the way we mix vehicle and environment sounds. This update includes new sounds for most of the AIs (including trains) and the inclusion of a true Doppler effect for passing vehicles. This also brings an array of new sound options for users accessed from the main menu, that allows you to tweak many more individual sounds to your liking.
While there is still a lot of tweaking to do and more sounds to arrive, this is only the first phase. We will continue to improve on feedback and implement changes throughout the year to come.
As a benefit from the new sound mixing approach, we are happy to bring you truck windows that you can open! You can now enjoy the continuum of sound levels between a well-insulated cabin with windows closed and the roaring traffic coming from the outside when you roll the windows all the way down. Give it a try especially when you hit the rush hour on the road or at a big junction.
Another addition that arrives with this update is our "walk-around feature." Our game world is generally not designed for exploration on foot, but we figure that fans of trucks may welcome a new closer perspective to view their favorite machines and appreciate how impressive they look. Getting up close may also be of use when you need to tune up your rig and match the color of your rims with the cabin's paint just right. So here we are with a little bonus feature of 1.37, an alternate way to control the camera in the game's service and vehicle browser. We had to redesign the "garage" scene a little to make more space and way for the cameras, hopefully, you will appreciate it.
Hungry for more? Then get ready for some food tanks! And we mean literally food tanks because, with this update, a new type of trailer comes available to buy. Also, when we speak about trailers - bulk feed and hopper trailers can now be customized with multiple paint jobs (including the Classic Stripes and Halloween Paint Job packs).
Owners of the Steering Creations Pack DLC, will also find new content in the form of new steering wheels for their rig. Be sure to check them all out, as they offer a wide variety of colors and types to match any rig alike!
And last but not least, we're excited to announce the upcoming arrival of the official support for ASUS Aura for American Truck Simulator. Products supported include ASUS keyboards, mouses, RGB mousemats and more.This brings a new level of immersion to your trucking experience with the inclusion of RGB support. You can expect to see a blog post with more details on the integration and the features that come with it in the near future.
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Over the past weeks, our fan community has been abuzz with speculations about the arrival of a new truck brand in American Truck Simulator. You may have seen a few glimpses of this truck hidden across our social media channels; but today, we are happy to put these rumors to rest and present to you this American legend in its full glory.
Introducing the Mack Anthem® for American Truck Simulator
The newest highway truck from Mack is built for your business and designed for the driver. With a bold design, tough engineering and a high-quality interior, the new Mack Anthem has been created with detail in mind.
So when will you be able to drive the Mack Anthem® for yourself? You can purchase one from your local in-game dealerships from the 28th of April.
By the way, here is a behind-the-scenes photo of the main actor and his honorarium from the shooting of the teaser, which sparked the speculations and hype for the Mack Anthem! This good boy did a wonderful job and sends his best regards to the #BestCommunityEver!
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It's time to discover an American legend. The all-new Mack Anthem® for American Truck Simulator is now available to purchase from your local in-game dealership with a variety of customization options.
As one of the most significant new trucks in Mack’s 117-year history, the Anthem combines the latest innovations with more than a century's experience in truck-building. The Mack Anthem's bold and rugged exterior makes it stand out on the road like no other truck and has been designed with the driver in mind.
Its virtual implementation in our game includes a wide array of configurations including 12 chassis variants, 6 engine variations, 14 transmissions, 3 different cabin types and a large variety of tuning accessories; You can be sure that the Anthem will be ready for any job long or short, big or small.
Bringing this legendary truck to the virtual roads of American Truck Simulator are 3 senior designers; each one of them dedicated to a different part of creating the vehicle. A designer for the interior model, exterior model, and one for the variety of paint jobs that can be applied. Thanks to the team at Mack Trucks, we were provided with very detailed data which allowed us to create a 1:1 high-quality model of this iconic truck. Their generosity and collaboration have allowed this project to progress to where it is today
The Mack Anthem® arrives as a free DLC add on for every owner of American Truck Simulator. Find the latest update on your Steam Client (which may require a restart for some users) to receive this new addition to your library.
Be sure to share your first journey with Mack Trucks (Twitter, Instagram) and us (Twitter, Instagram) using the hashtag #MackAnthemInATS. Our friends at Mack Trucks have sent us some very cool items from their merchandise shop and we'll be randomly picking some very lucky winners who'll receive them!
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Truck stops have served highway drivers for many years, providing fuel, food, and a place to rest for many weary travelers. Found along the highways of America, these stops have evolved into more than just a place to fill up the tank. From the small roadside fuel pump islands to large plazas with multiple amenities, major chains have developed, offering services across the country.
Each truck stop often has its own unique features to help drivers feel relaxed, such as a certain color or design that allows those who frequently experience a familiar feeling of being somewhere they know.
Just like their real-life counterparts, you will find many of these virtual truck stops on the highways and interstates of our upcoming DLC, Idaho. Each comes with their own unique look and feel and of course a place where truckers can fuel up and take a rest during their journeys. While you are fueling up, you may notice there is more space than before as each of the truck stops has been revisited to allow for a more realistic feel.
During your travels in Idaho, you will also come across new traffic light designs that are unique to the several cities they are found in. Although this may seem like a very minor change, drivers often spend a lot of time looking at the lights, so a change in design or looks can be very pleasing for most.
If you are ready to explore Idaho for American Truck Simulator, make sure to add it to your Steam Wishlist. You can also find exclusive pictures from Idaho posted across our Facebook page, Twitter, and Instagram profiles.
And as promised, we've just released a small update for both Euro Truck Simulator 2 and American Truck Simulator that contains a new cabin accessory items for all those who achieved their personal goal in our recent #TruckAtHome event! Once again we'd like to thank all of those who participated in this event! Stay awesome, stay healthy, and if you can, #TruckAtHome so we all can help the world get back to normal
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First off, the city of Las Vegas has received a major revamp, which includes new road networks, updates to existing interstate junctions, more detailed scenery, and the inclusion of newer vegetation, terrain textures, and much more!
You can find a more in-depth blog post on the subject which showcases many of the changes found in and around the city. But the best way to see it all is to see the city for yourself! So be sure to make that trip to Nevada and let us know what you think through our social media channels.
Las Vegas isn't the only part of the American Truck Simulator world to receive an update in 1.38, one of the more noticeable changes are to Truckstops. One of the first changes you will notice at Truckstops in ATS is that fuel stations now have lanes with appropriate width for trucks to pull up and refuel in. We have also implemented (where possible) guidance lines to help drivers line up their trucks to avoid damaging their vehicles upon entry and exit. Plus there is a completely new truck stop placed on the US-111 road now!
We are also excited to introduce the inclusion of a computer graphics technique for efficiently approximating ambient occlusion effects in real-time. Screen Space Ambient Occlusion, better known in its shorter form SSAO, creates shadows in the areas where objects connect, to give it a more natural and believable look in terms of lighting and shadows.
Less powerful GPUs may struggle to keep up at full quality, and with 400% or similarly high scaling selected, even mid-range machines would feel the impact on fps. If you are not happy with framerate after this update, please open the advanced graphics options in the game and try to find the right combination of scaling and SSAO quality for you. With a weaker GPU, it may be advisable to switch off SSAO completely.
This new feature can be better explained by one of our senior programmers, be sure to read a more in-depth post about the topic at our Under the Hood blog post here
We are also excited to introduce a long-requested update to the RGB Color Picker which drivers use to paint their trucks when purchasing or tuning their truck. You now have the option to input specific color inputs (HSV, RGB, and HEX).
We know that many drivers like to match their truck colors the same across their whole fleet, so we hope this feature is useful to you.
There is much more packed into this update! If you would like a more in-depth read of other features included in this update, take a read of our previous blogpost for the 1.38 Open Beta.
MAP
Las Vegas city revamped (I-515/I-11 interstate bypass + the whole city switched to the template road system)
US-191 road implemented
UT-56 road implemented + reskin of a little stretch of US-93 around Panaca settlement
CA-111 - new truckstop added
El Centro revamped
New company in Logan, UT (Plaster & Sons)
Reworked all truck stop gas pumps to be more realistic. More realistic dimensions and the logic of how they work
NM Shiprock redesigned + piece of US-491
Various map fixes
VEHICLES
Automatic transmission improved (shifting points, adaptive modes)
Las Vegas: New ambulance and fire trucks
Fixed steering deadzone
FEATURES
Visual improvement - procedural ambient occlusion generation (SSAO)
Route Advisor redesigned
Navigation ETA to the next waypoint in route advisor and in world map
Tobii eye-tracking presets
RGB color picker redesigned
Added RGB, HSV and HEX inputs
User defined color presets
SOUND
Update to FMOD 2.01.01
Fixed the retarder sound when the engine is off
AI - exclusion of gear-shifts for trains and electric vehicles
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